Playable code examples
by Inikon
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Something about this project
There are should be written something smart, but there are nothing - just look at demos below.
Bricks game
Bricks game
Released Game
React
TypeScript
Implementaion of one old game about coloured bricks available to play in browser.

Main mission of game - clear all field. Click the side bars to shot a colored block. There are need to collect 3 or more bricks with same color together like polymino to remove them. Initial bricks has not direction, but bricks you shot from side bars saves the direction and continue moving as soon as next cell got free.

Game contains custom level generator where you can select colors count (2 - 12) and field size. There are also several presetted challenging levels from most easy one to almost impossible to complete it.

Texas Holdem Poker
Texas Holdem Poker
Game
React
Multiplayer and single poker game. Written with React, Typescript for client and Node, Websocket for server
Farm Simulator
Farm Simulator
Game
React
Single player game. Build factories, buy animals, sell products
Cards
Cards
Game
React
Card game implementation. Available to play with bots, number of bots can be selected from 1 to 5
Word Field
Word Field
Game
React
Single player word field game. Collect longest word having 7 letters on hand vs perfect bot
Fruit Three
Fruit Three
Game
React
Three in row implementation
XO Game
XO Game
Game
Pixi
Spine
Single player Pixi.js example cross-circles game
Words game
Words game
Game
React
Multiplayer and single words game. Written with React, Typescript for client and Node, Websocket for server. Find words at 10x10 field in English, Russian, Belorussian and Polish languages with bot of friends.
Horns
Horns
Game
TypeScript
Canvas
Worms clone written with TypeScript for RSClone task.
Star Fighter
Star Fighter
Game
TypeScript
Canvas
WebGL
3d space shooter, written with pure javascript and webgl.
Walk around 3d cubes
Walk around 3d cubes
JavaScript
Canvas
3d first person camera control demo, walking with AWSD and Space key for jump. Written with pure javascript and canvas 2d rendering context. Click at game area hide the mouse cursor for correct shooter camera handling.
Blinking elements
Blinking elements
JavaScript
HTML
Demo shows synchronized diagonal blinking for many elements on the page with different sizes and positions. Demo uses css animation and linear gradient for blinking effect. Range input allows to change angle of blinking ray for next iteration.
There are some of undone and unsorted examples
Maybe code of these can be usefull or later something will become a base for real project.
Jelly Bridge
Rigid bodies physics example, a small editor allows to draw some lines connected by joints and run sumulate. All written with pure js and canvas render, there are no any ready physical engines.
Xone 3d
Another xonix game, don't touch enemy balls and cut 3d terrain. Vector shapes cutting logic rendered with Babylon.
Xone
Implementation of xonix game, avoid enemy points and cut terrain. Render written with canvas and logic is based on vector shapes cutted by boolean operations.
Tracers
Big collection of math demos, at first about tracing optimization and logics of real time strategy games, and some other math demos. Of course it almost impossible to undestand easy, so this big repo isn't placed among main projects.
Splayer SVG Editor
One of my first web projects, originaly it should be a tools to light-weight manual tracer for electronic boards, but later changed to svg editor with strict grid. Quite useless and undone, but presented as is.
Chess Multiplayer
Single and multiplayer chess game. It was one of RS-Clone project written with students team. Currently there are no any deployed demo. It was builded with old architecture and impossible to run it client-only, but sources can be upped locally.